About This GameHave you ever dreamed of running your own car company? Thousands have tried, and many have failed. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did?Now is your chance to find out. GearCity is a realistic historically focused economic simulation of the global automobile industry. Unlike tycoon games, GearCity has not been simplified. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details. GearCity offers a wide variety of design and business choices. Create chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets. Negotiate with benefits unions. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Produce munitions and military equipment for governments at war. Let your imagination free and choose your own path. Armed with its realistic economic simulator, GearCity offers several maps with hundreds of cities. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions. If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. GearCity will fulfill your desire. It is the definitive automotive business management simulator. d859598525
Minimum:
0 Comments
About This GameA steam-ship period naval combat games focusing on fleet-scale battles in real time. The naval combat game allows you to set up battle squadron groups, their formations and management, with realistic ship models and characteristics, as well as advanced ballistic and weapon models.(Alternative History) In the second half of 1880s, the policy of imperialism in the tropical Pacific led to a local naval conflict between the U.S., Chile, the German Empire and the Kingdom of Spain. None of the contestants wanted a big war. Therefore, only the quick clash of colonial squadrons in tropical waters will decide who will rule Oceania. ************************************************************************************************************************** Panama Crisis with Chile vs USA 1885 In 1884 Chile emerged from the War of the Pacific as a potential threat to the hegemony of the United States. The Chilean navy, then the strongest fleet in the Pacific, was able to confront American policy. In 1882 Chile refused US mediation in the War of the Pacific. In 1885, as the United States Navy occupied Colon, then part of Colombia, the Chilean government ordered its navy to occupy Panama City and to force the American squadron to evacuate Colon. ************************************************************************************************************************** Caroline Islands Crisis with Germany vs Spain 1885 Germany began her colonial enterprise very late and was, therefore, at a disadvantage, finding all the desirable places already occupied. The Spaniards claimed the Caroline Islands as their colony, but did not actually control them. Germany disputed the Spanish claim. In August of 1885, Spain sent warships to Yap (Caroline Islands) to assert their territorial claim; however, the German government was aware of these ships and its squadron arrived the night before the Spanish landed. ************************************************************************************************************************** Marianas Incident with Spain vs USA 1887 To strengthen its position in the Pacific Ocean; the United States needs to control at least one of the tropical islands such as the Spanish Mariana Islands, or the Samoan archipelago. Events in Cuba and internal problems did not allow Spain to strengthen its colony in Oceania. The Great powers were not interested in supporting the interests of Spain in the Pacific and did not interfere in the conflict. None of the contestants wanted a big war. Therefore, only the quick clash of colonial squadrons in tropical waters will decide who will rule the Mariana Islands after 1887. ************************************************************************************************************************** Samoan Crisis with Germany vs USA 1889 The Samoan archipelago is the last of the territories of Oceania which has not yet been colonized. The German Empire, through the tribal supreme chief, is trying to establish control over the Samoa. This leads to civil war between the natives. The United States supports the rebels. Governments of both nations have sent warships to the largest and busiest Apia harbor in Samoa. The commanders of naval squadrons ready for battle. Conflict of trade and strategic interests can be resolved only by force. Features: 4 games in one package! set up battle squadron groups realistic ship models and characteristics advanced ballistic and weapon models d859598525
Minimum:
|